Monday 23 August 2010

Universal battlerules

The following rules should apply to every 168 hour monster in Castle Age, assuming you have a good team -

#1: Minimum damage or activity for levels 150+ is 3.5 million or 3,500 soldiers, but you should give it all you've got.

#2: If the party health or defense is under 90% or the armor is over 10%, do not attack. Wait for someone to heal, better yet, heal it yourself.

#3: No CTA before 144:00:00 for efficient kill, no CTA before 164:00:00 for speedkill. After that, a new CTA for every weapon.

#4: For attacks, use the highest value of stamina (10, 20 or 50). Use Orc King or Barbarus, if you have them. That reduces damage taken, because damage taken is the same for every hit.

Notes:

- Said rules should also apply to Skaar,
- By good team I mean 30+ players with level 150+,
- There may be no need for CTAs, as the monster is probably dead in given time (2 days),
- Minimum damage is so low because the higher requirement may scare of non-über players, but a good team knows better than to do only the minimal amount,
- Long CTA ban helps players to get better loot, feel free to modify that rule; but remember, the "no CTA" rule helps keep taggers off the crucial 150+ level slots.

No comments: